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Obsidia: Characters & Environment

This project focused on the creation of a world map and two characters that would live in that world as game characters. Aztec culture was a central concept for the characters' designs, more notably in the second image.

Lineup of NPC "Fassi" (left) and player character "Teotl" (right), with a tell to the right and roughs/silhouettes below. These designs were a result experimenting with the theme of 'Aztec Road Warrior.'

Lineup of NPC "Fassi" (left) and player character "Teotl" (right), with a tell to the right and roughs/silhouettes below. These designs were a result experimenting with the theme of 'Aztec Road Warrior.'

Another version of Teotl with more of an emphasis on Aztec.

Another version of Teotl with more of an emphasis on Aztec.

A small map of "Obsidia", the land the two characters inhabit. Inspiration was drawn from China's Zhangjiajie National Forest Park.

A small map of "Obsidia", the land the two characters inhabit. Inspiration was drawn from China's Zhangjiajie National Forest Park.